Gamification
In the three years leading up to 2015, 25 million people signed up to eLearning...
Seriously, who doesn’t enjoy playing games? Whether they’re sports, board games, or video games, they...
No group in the workforce is as disruptive as millennials. They approach their careers differently...
Think about your favorite game. Where do feelings of enjoyment come from when you play...
Studies show that the average completion rate of online courses is less than 10 percent....